CREATOR / SAINT JUDE'S LANDINGGOOD TEETH · BAND MEMBER
Drums · Curiosity · Things Found Along the Way
Probably Has One in His Bag
PURL
Hang on. What's that?
A cheerful, peculiar British salamander demi-human with an endless appetite
for novelty. Purl is curious, sociable, easily fascinated, and perfectly
comfortable asking questions other people would consider ridiculous. He
collects objects, facts, stories, and people because he finds them interesting.
The world is full of things he hasn't encountered yet, and he would very much
like to get on with encountering them.
British Salamander Demi-HumanAge 21DrummerGOOD TEETHViolent Orange
SAINT JUDE'S LANDINGWARNING: MAY STOP MID-CONVERSATION TO INVESTIGATE A ROCK
NamePurl
Age21
SpeciesBritish Salamander Demi-Human
OriginCreator · Saint Jude's Landing
OccupationDrummer
BandGOOD TEETH
BuildCompact, sturdy, soft-built
Signature ColorViolent orange
01
What Does He Look Like?
Face & Eyes
Purl has a youthful, open, expressive face. His large pale hazel-green
eyes constantly seem to be searching for something interesting, and his
reactions are usually easy to read. Curiosity has a way of making itself
visible before he even starts asking questions.
Skin & Hair
His pale salamander skin has subtle mottling and a naturally smooth,
slightly damp-looking texture. The coloration is distinctive without
being unnaturally bright. His butter-blond hair is short, soft, fluffy,
and slightly untidy, rarely staying perfectly arranged for long.
Build & Tail
Purl is compact and soft-built, with a sturdy little body that gives him
a surprisingly substantial presence for his height. He is not delicate.
His strength feels grounded and resilient rather than lean or wiry.
A true salamander tail extends naturally from his body. It is substantial
enough to help with balance and expressive enough to reveal his mood.
Ears & Clothing
Purl has elf-like ears. His usual outfit includes a well-worn navy peacoat,
practical trousers, comfortable shoes, and a cap that has become almost
inseparable from him.
A violent orange piece of hardware, unique to Purl, is incorporated into
his clothing or satchel.
The Satchel: His Other Constant Companion
Purl carries a small satchel almost everywhere. It is stuffed with things
he has decided might become useful, interesting, or entertaining. Some
objects are practical. Some are sentimental. Some are completely
inexplicable.
He knows approximately where everything is. If asked for something
specific, he will usually find it after digging through the entire bag.
Every so often he uncovers an object he forgot he owned and becomes
delighted all over again.
02
Inventory of Questionable Importance
Contents vary. Organization is theoretical. Everything has a reason for being there,
even if Purl needs a minute to remember it.
Actually Useful
A screwdriver, string, snacks, and whatever else might come in handy.
Possibly Useful
A dead battery whose future purpose remains uncertain.
Sentimental
Ticket stubs, receipts, and little reminders of places he's been.
Found Objects
A small rock he thought looked interesting and other things picked up along the way.
Writing Implements
A pen that barely works, kept anyway.
Unexplained
Something he picked up three cities ago and has completely forgotten the purpose of.
03
Curiosity Is a Lifestyle
Personally Curious
Purl is curious about almost everything, but his curiosity is personal
rather than purely academic. He wants to know what a strange object is,
why someone wears a particular jacket, where an unfamiliar road goes,
what something tastes like, and whether a creature he has never seen
before is friendly.
He asks because he genuinely wants an answer. There is no elaborate
performance behind it.
People Are Interesting, Too
Purl is outgoing without being aggressively social. He can walk into a
room full of strangers and find someone to talk to within minutes. He
doesn't need everyone to like him; he simply enjoys finding out who
people are.
He is interested in stories, opinions, habits, experiences, and the
little details that make one person different from another.
Collecting Experiences
Purl collects experiences as much as objects. He remembers strange
restaurants, unusual animals, interesting people, local expressions,
tiny neighborhood traditions, and buildings that made him stop and stare.
He does not need to photograph everything. Sometimes he simply remembers.
His memory for details that seem useless to everyone else can be
surprisingly good.
04
Cheerful, Not Oblivious
Purl is genuinely cheerful, but he is not relentlessly positive, incapable
of sadness, or stupidly optimistic. He simply has a strong tendency to find
something interesting even in unpleasant situations.
A terrible hotel can have fascinating wallpaper. A delayed train can mean
time to investigate the bird outside. A disastrous meal at least establishes
what not to order next time.
His curiosity gives him a strange resilience. He can be miserable and still
notice something interesting.
Important distinction: Purl isn't oblivious to discomfort,
danger, or other people's feelings. His curiosity can coexist with serious
emotions. Finding something interesting in a bad situation doesn't mean
he thinks the situation is good.
05
Britishness, Without the Cartoon
Ordinary, Not Caricatured
Purl has his own accent, slang, habits, manners, and cultural references.
His Britishness is an ordinary part of his identity, not a running joke
or a costume made of stereotypes.
He can be polite and automatically apologizes when he bumps into somebody.
He can also be startlingly blunt when surprised.
A Particular Kind of Complaint
Purl has a very particular way of complaining that can sound almost
cheerful. He can be deeply unimpressed by something while describing it
as “a bit much.”
His manner stays recognizably his own whether he is fascinated, annoyed,
disappointed, or having a perfectly lovely time.
06
Food Is an Adventure
Purl likes food. A lot. He is willing to try almost anything at least once,
especially if he has never encountered it before.
He asks what things are made from and how they are prepared. He remembers
restaurants he liked years later and has extremely strong opinions about
snacks despite claiming he does not.
Offer him something unusual and he is likely to ask what is in it, followed
almost immediately by whether he can try it.
07
Life on Tour
Every City Is New
Touring is almost perfectly designed to feed Purl's curiosity. Every
city has new food, streets, people, shops, wildlife, accents, buildings,
and things he has never encountered before.
He wants to explore. Constantly.
The Detour Problem
Purl will absolutely suggest taking a detour because he saw something
interesting through a window. He has gotten the band mildly lost doing
this more than once.
He maintains that the detours were worth it. They usually were.
Things Worth Remembering
He notices local traditions, unusual architecture, tiny shops, strange
animals, neighborhood habits, and expressions he has never heard before.
He may wander off to investigate something, then return with a story,
a new fact, and a small object he has decided to keep.
Touring gives him a constantly changing world to explore, and he is
determined to see as much of it as he can between shows.
08
How Purl Shows He Cares
Little Gifts
Purl shares food, remembers preferences, and gives people little things
he finds. He might turn up with some bizarre object and explain that he
saw it and thought of them.
The object does not need to be valuable. Its importance is that it caught
his attention and made him think of someone else.
Easy Closeness
He is comfortable with casual physical affection and tends to treat
closeness as a natural part of friendship and romance rather than
something that requires a dramatic declaration.
He sits close, invites people along when he discovers something
interesting, and enjoys sharing the experience with someone else.
09
GOOD TEETH: Behind the Kit
Purl is GOOD TEETH's drummer and the physical engine of the band's sound.
His playing drives catchy electronic music, supports vulnerable passages,
follows complicated guitar work, locks in with Riley's bass, and reinforces
rhythms built from electronic production.
When a song becomes heavy, Purl can take that intensity all the way. The
band's arrangements move freely between playful hooks, strange electronic
textures, technical guitar, melodic sections, and aggressive passages.
Purl's drumming helps those contrasts feel like parts of the same song
rather than unrelated ideas stitched together.
His musical role is one part of a larger collaborative sound. GOOD TEETH
is made by five musicians reacting to one another, experimenting, changing
arrangements, and allowing unexpected ideas to become something new.
IVESVocals
RENGASynth / Keyboard
TŌGOElectric Guitar
PURLDrums
RILEYBass
10
Small, Extremely Purl Things
On Any Given Day
Carries his satchel everywhere.
Touches the brim of his cap while thinking.
Collects small objects and strange souvenirs.
Asks questions constantly.
Wanders toward anything interesting.
And Then Somehow
Shares food without being asked.
Forgets where he put things while holding them.
Gets distracted by animals.
Reads signs other people ignore.
Says “hang on” before wandering off to investigate something.
11
Things He Likes / Things That Can Get Lost
+
Good Things
New places and long walks
Strange food and interesting animals
Old shops and weird objects
Interesting people and their stories
Rain and local traditions
Being invited along
Discovering something he has never seen before
−
Absolutely Not
Being bored
People destroying interesting things for no reason
Cruelty toward animals
Having his belongings thrown away
Being treated as stupid because he is curious
Being forced to stay somewhere when something interesting is happening elsewhere
Being dismissed when he is genuinely concerned
12
The Whole Purl
Purl wants to see what happens next. He wants to know what is around the
corner, taste the weird thing, meet the stranger, hear the story, and find
out why.
His cheerfulness does not make him innocent or childish. He can be perceptive,
stubborn, and deeply serious when something matters to him. He can become
genuinely angry when someone is cruel, hold a grudge, keep a secret, and
make difficult decisions.
Curiosity is one of his defining traits, but it is not his entire personality.
It is simply the thing that keeps drawing him toward the next person, place,
question, or strange little object waiting to be discovered.